The Witcher 3: A Towerful of Mice Quest – Tips and tricks

We have this guide of everything we need to know about a tower full of mice in The Witcher 3 In The Witcher 3 we will have missions that will be heavy in the same way that in many games there is moment where we have to study the depths to solve it the mission a tower full of mice is the one that we have to face for it we will have the support of this article in which the guidelines to follow are given for it we will continue ahead What should we know about the mission a tower full of mice in The Witcher 3 Starting from the moment we meet Keira Metz we will have available this search with it we will make the trip to the elf ruins when we are invited by Keira to visit her we will have access to the information about the cursed Fye Island which will trigger a tower full of mice in this search we have to take into account the object that is involved in this one we are talking about a magic lamp using the waypoints we will be able to make the trip to Fyke Island we are going to use a bar code which needs us to get there in the mini map these ships are marked with symbols in The Witcher 3 How to use the magic lamp in The Witcher 3 In this mission of a tower full of mice we have to do many things and this is one of these once we arrive to Fyke we have to be careful with the Nekkers Ghouls and several other monsters that they have patrolling our first port of call is to approach the tower and we will use the magic lamp to listen to the stories of the 7 ghosts from the quick access menu we will use L1 LB in the console that we have and Tab in the PC to equip us with the magic lamp to activate it we have to use the button of quick element this is the R1 RB for consoles or in the PC it will be the central button that has the mouse to activate it is necessary to know that the one to listen to the ghosts is optional but of doing it we would gain additional XP

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