While Clair Obscur Expedition 33 doesn t boast a sprawling interconnected fast travel network akin to some open world titles it does offer convenient opportunities for instantaneous movement within its distinct environments These fast travel points become available as players explore the game s linear maps such as the serene Spring Meadows and the ethereal Flying Waters providing a swift means of traversing previously visited areas This guide will illuminate the intricacies of this system ensuring players have a clear understanding of how to utilize fast travel in Clair Obscur Expedition 33 Instantaneous Movement Within Discrete Maps Utilizing Expedition FlagsThe world of Clair Obscur Expedition 33 is structured around two primary types of environments discrete linear maps and a more expansive semi open overworld known as the Continent The initial discrete maps players will encounter include locations like the Spring Meadows Flying Waters and the mysterious Ancient Sanctuary The Continent serves as the central hub facilitating travel between the entry portals of these distinct areas Crucially the game s fast travel functionality is exclusively available within these discrete linear maps More specifically instantaneous travel is enabled between Expedition Flags that players have already discovered and interacted with on a given map Expedition Flags function as essential checkpoints scattered throughout these linear environments They provide a safe haven where players can rest to recover enhance their characters by upgrading attributes and acquire new skills As players progress through a discrete map they will naturally encounter and activate these flags Once a player has located and interacted with at least two Expedition Flags within a single discrete map in Clair Obscur Expedition 33 the Fast Travel option will become accessible when interacting with any of the activated Flags Selecting this option will present a comprehensive list #ClairObscurExpedition33 #xboxplaygames
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