How to build Jump Ramp in Death Stranding 2

The Jump Ramp is one of the more exciting and dynamic traversal tools introduced in Death Stranding 2 allowing Sam Porter Bridges to launch himself and his vehicles across challenging terrain in Mexico and Australia Unlike more conventional structures like ladders and Ziplines the Jump Ramp offers a unique and often thrilling way to overcome obstacles Let s delve into how to unlock and construct a Jump Ramp in Death Stranding 2 How to Construct a Jump Ramp in Death Stranding 2To unlock the Jump Ramp structure your progression in the main story and your connection with a specific facility are key Deliver to Heartman s Lab You must complete Main Order 23 Deliver Tar Magnetite to Heartman s Lab This facility is located southeast of The Dowser and east of Twin Valley Mine in Australia You ll likely encounter challenging mountainous terrain on your way there Connect to Chiral Network Upon successfully delivering cargo to Heartman s Lab and connecting it to the Chiral Network you ll begin to establish a connection with the facility Achieve 1 Star Connection Once you reach a 1 star connection level with Heartman s Lab the structure data for the Jump Ramp will become available This typically happens as part of completing Main Order 23 Along with the Jump Ramp unlocking Heartman s Lab at 1 star connection also grants you Extra Battery Lv 1 A helpful upgrade for Sam s equipment Safe House blueprint Another crucial structure for resting and preparing in the field Cliffhanger Music 20 APAS PointsRequirements to Build a Jump Ramp #DeathStranding2 #xboxplaygames

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