15 days at the lighthouse can feel like an eternity when you re away from family You feel as though the whole world rests upon your shoulders and in Static Dread it literally does A slow build with a catastrophic climax there are so many ways this adventure can go What reality can you trust and who will you leave to succumb to the darkness wasting away on the all consuming ocean floor In true cosmic fashion it s not very clear just how many endings Static Dread has The entire game branches every time you make an important choice and there s no obvious default or canon ending your first playthrough will likely look different from mine To add to the confusion there s only one achievement tied to all but two endings The End unlocks when you beat the game regardless of your outcome While there s a lot of variety there are very strict paths you traverse that lock you into smaller branches all leading to the same place the Necronomicon Static Dread starts open ended but grows increasingly narrow based on your choices Static Dread All Endings GuideWe ve exhausted all options by the fifteenth day confirming that your only remaining choice is to talk to The Darkness and decide what you re willing to sacrifice Whether you attack The Great Old One or strengthen it both paths converge you must release what the Old Keeper lost his mind protecting You can only use the lighthouse beam three times either against or in favor of the eldritch entity Dialogue repeats until you re locked out of the radio forcing you to touch the Necronomicon after speaking with the Village Elder If you empower The Great Old One the cultists will take over Blackfort assuming the city remains intact when Darkness is unleashed 1 No Way EndingHow to Unlock On Night One The Unknown Old Keeper will command you to leave the lighthouse Obey its words go to the bedroom and select Give up on the bed Outcome The Lightkeeper quits before #AllStaticDread #xboxplaygames
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